history of bingoWe all know how much we love the game of bingo (after all why would you be here if you didn't) so we thought you'd like to know how bingo came about. No matter which version of events you believe, there's no doubt that the inventor of a simple game of chance such as bingo couldn't have imagined how big bingo was going to be in the future and how many people he would bring joy to over time. Never mind, we're glad he did!

ere's the Bingo Hideout tribute to the beginnings of bingo.

From Italy…

The origins or our favourite game go right back as 16th century Italy where the ‘Lo Giuoco del Lotto D'Italia’ was immensely popular, despite the Catholic churches disapproval of gambling. The Lotto game managed to avoid the scathing influence of the Church due to its random aspect.

Ever since the introduction of this game in Italy it has been state owned and generates huge revenues even today. Drawn for a national audience on a Saturday, this original version of the game has endured over the many changes the game has since embraced.

…to France…

It is said that the game was taken next to France during the 1800's where the influential nobility would enjoy a round of 'Le Lotto'. This game involved players winning by simply covering horizontal rows. Chips were used to cover numbers upon the card, which holds the basis of the 90-ball game we know and love today.

…to Germany…

From here the popularity of the game that would eventually be named 'Bingo' travelled across Europe to Germany where its popularity quickly spread. The game became even more popular once it was employed as a children's mathematical educational tool. Although this was relatively short lived, this foundation cemented the game in the minds of whole new generations who would later come to love it all its different forms.

… to Britain!

1929 is the year that Edwin S Lowe encountered the game Beano and realised its popularity was a huge opportunity. Played with beans rather than chips as before or balls as we recognise it, Beano introduced vertical and diagonal patterns to the game. Once again the game had avoided bad connotations due to its social and random foundations and as a result was popular with those of strong religious beliefs.

Lowe changed the name of the game and brought in the services of mathematician of Carl Leffer to generate increasing numbers of cards. Leffer managed to produce as many as 6,000 cards for every game with only one winner, but it would seem that the pressure was too much for one man and he became ill as a result. When we consider the random number generators that are the force behind the modern game, this comes as no surprise!